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xtrek_bi.tz
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xtrek
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config
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TV.config
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Text File
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1990-06-29
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9KB
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298 lines
/* UBC scenario: modified TV show */
empire Federation F robot name ="USS Constitution";
/*Heavy ship: sluggish: tough: good phasers: cloak expensive: good for beginers*/
empire Romulan R robot name = "Bird-of-Prey";
/*small: "submarine": torps powerful but expensive: great cloak: good for experts*/
empire Klingon K robot name = "Hellion";
/*medium-large: pretty tough: good phasers, but weak torps: fair cloak: good all around ship: good for beginers or experts*/
empire Orion O robot name = "Hornet";
/*very small, agile, and fast: "Suicide ship": no sheilds: weapons fast: good cooling: poor cloak: good for experts or copilots*/
global
cool penalty = 1.30
robot giveup time = 10
death time = 4
phaser fire time = 3
torp life min = 4
torp life var = 1
mine life min = 1
mine life var = 1
player-explode-time = 1
weapon lock min = 10
weapon lock var = 15
engine lock min = 12
engine lock var = 10
self destruct time = 5
robot giveup time = 60
orbit speed = 30
detonate distance = 0
orbit distance= 950
planet fire distance = 950
phaser hit-angle = 2
phaser hit-langle = 4
auto-quit = 180
;
default ship
warp heat = 32
torp heat = 600
phaser heat = 160
;
/* Define ship parameters.*/
ship Federation
teleport range = 0
teleport cost = 0
teleport heat = 0
turbo speed = 0
turbo time = 0
recharge = 45
turns = 16000
accint = 250
decint = 200
phaser damage = 5
phaser cost = 60
phaser pulses = 10
mine cost = 21000
mine damage = 10000
mine range = 10000
phaser range = 6400
torp damage = 25
torp cost = 400
torp range = 550
torp speed = 180
detonate cost = 0
shield repair = 45
warp cost = 7
cloak cost = 130
max damage = 240
shield max = 200
reload = 18
burst = 0
weapon cool = 4
engine cool = 240
max speed = 90
max armies = 0
max fuel = 14000
cruise = 45
battle = 45
flee = 75
engage = 10000
disengage = 20000
cloaked = 50
refresh = 40
shotdamage = 0
circledist = 5000
sneaky = 0
cloak min = 2000
cloak max = 2001
;
ship Romulan
torp heat =1000
phaser heat = 150
teleport range = 0
teleport cost = 0
teleport heat = 0
turbo speed = 0
turbo time = 0
recharge = 30
turns = 25000
accint = 260
decint = 150
phaser damage = 4
phaser cost = 50
phaser pulses = 8
phaser range = 4800
mine cost = 10000
mine damage = 10000
mine range = 10000
torp damage = 80
torp cost = 1000
torp speed = 220
torp range =650
detonate cost = 0
shield repair = 7
warp cost = 2
cloak cost = 24
max damage = 50
shield max = 65
reload = 24
burst = 0
weapon cool = 3
engine cool = 220
max speed = 70
max armies = 0
max fuel = 7000
cruise = 55
battle = 50
flee = 70
cloaked = 34
engage = 20000
disengage = 22001
refresh = 30
shotdamage = 0
circledist = 8000
sneaky = 100
cloak min = 7000
cloak max = 100000
shotdamage = 0
;
ship Orion
phaser heat = 400
teleport range = 0
teleport cost = 0
teleport heat = 0
turbo speed = 0
turbo time = 0
recharge = 40
turns = 120000
accint = 380
decint = 300
phaser damage = 20
phaser cost = 220
phaser pulses = 2
phaser range = 5600
mine cost = 10000
mine damage = 10000
mine range = 10000
torp damage = 42
torp cost = 750
torp speed = 240
torp range =600
detonate cost = 400
shield repair = 5
warp cost = 1
cloak cost = 55
max damage = 20
shield max = 10
reload = 12
burst = 0
weapon cool = 4
engine cool = 450
max speed = 110
max armies = 0
max fuel = 4000
cruise = 99
battle = 80
flee = 99
cloaked = 99
engage = 12000
disengage = 25000
refresh = 7
shotdamage =0
circledist = 11000
sneaky = 2
cloak min = 7000
cloak max = 15000
shotdamage = 0
;
ship Klingon
torp heat = 400
teleport range = 0
teleport cost = 0
teleport heat = 0
turbo speed = 0
turbo time = 0
recharge = 42
turns = 15000
accint = 200
decint = 180
phaser damage = 9
phaser cost = 90
phaser pulses = 10
phaser range = 6900
mine cost = 20000
mine damage = 10000
mine range = 10000
torp damage = 16
torp cost = 160
torp speed = 189
torp range =600
detonate cost = 0
shield repair = 30
warp cost = 6
cloak cost = 82
max damage = 220
shield max = 180
reload = 18
burst = 0
weapon cool = 4
engine cool =280
max speed = 89
max armies = 0
max fuel =12000
cruise = 50
battle = 43
flee = 80
cloaked = 60
engage = 18000
disengage = 20000
refresh = 40
shotdamage = 0
circledist = 4000
sneaky = 2
cloak min = 3600
cloak max = 18000
shotdamage = 0
;
/* Define all the planets. */
default planet armies=20;
planet "Earth" Federation (20000, 80000) home fuel repair;
planet "Sasus" Federation (10000, 60000);
planet "Candeleron" Federation (25000, 60000);
planet "Beta III" Federation (44000, 81000);
planet "Janus" Federation (33000, 55000);
planet "Vega" Federation (30000, 90000);
planet "Ceti Alpha V" Federation (45000, 66000);
planet "Altar" Federation (11000, 75000);
planet "Vulcan" Federation (8000, 93000);
planet "Mars" Federation (25000, 74000) fuel;
planet "Romulus" Romulan (20000, 20000) home fuel repair;
planet "Ethen" Romulan (45000, 7000);
planet "Amur" Romulan (4000, 12000);
planet "Grak" Romulan (42000, 44000);
planet "Bal" Romulan (13000, 45000);
planet "Zanzabar" Romulan (28000, 8000);
planet "Remus" Romulan (28000, 23000) fuel;
planet "Sirius II" Romulan (40000, 25000);
planet "Rakhir" Romulan (25000, 44000);
planet "Rus" Romulan (8000, 29000);
planet "Klin" Klingon (80000, 80000) home fuel repair;
planet "Laltir" Klingon (85000, 70000) fuel;
planet "Malatrakir" Klingon (92000, 59000) ;
planet "Amakron" Klingon (65000, 55000);
planet "Khartair" Klingon (52000, 60000);
planet "Monpur III" Klingon (72000, 69000);
planet "FooBar"